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Old May 18, 2008, 09:01 PM // 21:01   #21
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Quote:
Originally Posted by hakon
yes ranger can flag its called spirits
There are only two skills that teleport you to spirits, both of them are assassin skills. Flags only provide effects when you are teleported to them or walk adjacent to them. Flags can't take damage, either.
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Old Jun 06, 2008, 03:47 AM // 03:47   #22
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It might be because my coffee pot is running dry, but I don't fully understand what you're trying to get at here.

The Navigator.
  • Places Flags. Flags are Traps which targets automatically teleport to.
  • Causes damage and/or heals based on equations, which are in turn based on a target's current health.
Tactical advantage would be achieved through what GW1 knows as shadowstepping; except the Navigator is shadowstepping target people to target places, with the restriction of three active shadowstep routes at a time.

Is that right? Or do I need more coffee? It's been a little while since the last post here, but this looks like an interesting concept, and I'd like to understand it.

Last edited by Rico the Spirited; Jun 06, 2008 at 03:52 AM // 03:52..
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Old Jun 06, 2008, 04:09 AM // 04:09   #23
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Quote:
Originally Posted by Cosmic Error
Traversal- For each rank in Traversal, you move 2% faster. Additionally, for each 3 ranks you have in Traversal, you gain one energy whenever you teleport a target. Many skills related to increasing the movement speed of yourself and allies become more effective with more points in Traversal.
Izzy's version: Traversal- For each rank in Traversal, you move two% faster. Additionally, for every three ranks you have in Traversal, you gain one energy whenever you teleport a target. You can only gain energy in this way three times every fifteen seconds. Many skills related to increasing the movement speed of yourself and allies become more effective with more points in Traversal.

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